Houdini Experiments

General / 09 March 2018

Learning Houdini as a tool for concept, vis dev, and shape generation. 



3D Quicksketch

General / 08 March 2018

GameTextures Interview

General / 02 March 2018

Hey all! 

I had the wonderful opportunity to talk with the folks at GameTextures about my life, career, art, and struggles with depression. Part 1 is up now and I hope you all like it!

Hope everyone is doing well!

Gametextures Interview

Helicopter WIP

General / 02 March 2018

Somme WIP

General / 28 February 2018

Lil' evening work in progress 

Beksiński wip

General / 26 February 2018

Another Beksiński work in progress

Beksiński Explorations

General / 25 February 2018

Wanting to do Beksiński style work, so doing some early explorations to get comfortable with it.


Volk Vandals WIP #3

General / 28 December 2017
Started working on a new map concept for my game concept. Fallen Monoliths of the Motherland 

Volk Vandals WIP #2

General / 27 December 2017

I worked on logo ideas for Volk Vandals. I settled on something isometric to reflect gameplay along with a font that reinforced the brutalist style in a lot of the architecture. 

Below are a some of the logo concepts I went through


Volk Vandals WIP #1

General / 21 December 2017

Started doing world building and concept work for a game idea called Volk Vandals. So far, the initial concept is an alternative 1980s Soviet Union with mechs suits called Volks. The Vandals are early punk rock looking revolutionaries who have commandeered Volks, spray painted them, and are taking action. Gameplay is very akin to FF Tactics and Front Mission 3. Below is work in progress concepts for a map and logo. units are extremely placeholder.