Learning Houdini as a tool for concept, vis dev, and shape generation.
Hey all!
I had the wonderful opportunity to talk with the folks at GameTextures about my life, career, art, and struggles with depression. Part 1 is up now and I hope you all like it!
Hope everyone is doing well!
Started doing world building and concept work for a game idea called Volk Vandals. So far, the initial concept is an alternative 1980s Soviet Union with mechs suits called Volks. The Vandals are early punk rock looking revolutionaries who have commandeered Volks, spray painted them, and are taking action. Gameplay is very akin to FF Tactics and Front Mission 3. Below is work in progress concepts for a map and logo. units are extremely placeholder.